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Old Jan 30, 2008, 04:14 AM // 04:14   #41
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Quote:
Originally Posted by Operative 14
The way they hyped it up was that it was going to be a way for you to pass your legacy unto GW2, and as it is there's not really a legacy for me to pass on. In short, basically it's not really a display for your character, only an elite version of your characters that few will actually attain. The only thing that you can really do with it is fill it with titles, weapons, and armor that few want or have time to get, and otherwise disavows anything that gives your character, or account, a unique identity.
Well...to be blunt, what else is there to give your character a unique identity? Anything special to you that doesn't consist of a title, an elite armor, a mini, or a hero (special enough to spend less than 5k, or 10 minutes, getting an armor), is all in your head, because the accomplishment was never recognized in game before this. It's not like the HoM introduced titles, or elite armors, or anything else; it just lets you put the commonly recognized achievements in their place.

Sure, everyone has their own special individual weapons or pets or whatever that mean a lot to them, but how could they not impose some kinds of limits on what we could put in the HoM? Put anything you want in there = they have to design literally hundreds of extra rewards for GW2...unless you want everything to get a generic reward, which would be even worse in most people's eyes I believe. I asked for reasonable complaints with the HoM; I don't consider, "I can't put whatever I want in there," reasonable, considering the sheer number of crap available that someone could theoretically declare as personally valuable.
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Old Jan 30, 2008, 04:22 AM // 04:22   #42
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-Armor. Displays should remember dye colors, not match all statues to the chestpiece color of whatever you wear in.

-Weapons. Destroyer Weapons are cool. However... I feel as though Zodiacs, Tormenteds, Eternals/Chaos Axe, and possibly a few more rares (Factions' Dragon Staff, NF's Colossal, Tyrian Mursaats, Jade Swords, Ech9ovald Shields) should be available for display. I know... everyone and their mother has a colossal scimitar and dead sword or IDS.. but come on, they only drop gold and thats hot. This one is a tricky call tho.... as you can see im having trouble drawing a line myself. But there are plenty of 'epic' weapon sets and 'leet' stand-alones (magmas shield) that deserve at least a little bit of acknowledgment whether youre a fan of the skin or not. Requisite unfortunately does not matter since GW2 will have different game mechanics.

Honor, Heros, Pets (i think, I only have 1 customized... yes, still customized), and the like, should display your choice of trophies.

I hope I do not fall into the category of HoM Hater... because I did not buy gw:en for the HoM, nor have I been disillusioned into thinking it really was anything more than what it really is (unlocks for gw2 charrs and showing off your characters' accomplishment).* I have a 'whatever' attitude toward the HoM, supportive yet apathetic.

I do not agree with those that think the HoM should be account-wide.... or should I say... I do not agree that Titles should be made account-wide. It would be a convenience... but i feel it would cheapen the experience.


*actually thats a lie; I thought the weapons were going to be how my post describes them.

Last edited by Horseman Of War; Jan 30, 2008 at 04:24 AM // 04:24..
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Old Jan 30, 2008, 05:03 AM // 05:03   #43
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i think personally it is because nobdoy knows wut the hom will give you in gw2, so ppl are flaming it for no apparent reason. i admit i am one of those. if anet would reveal or at least tell us they woudlnt give us good shit like exclusive armor (even if it is a slightly reskinned but better version like the eotn armor) ill be happy.
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Old Jan 30, 2008, 05:04 AM // 05:04   #44
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Quote:
Originally Posted by Skyy High
Well...to be blunt, what else is there to give your character a unique identity? Anything special to you that doesn't consist of a title, an elite armor, a mini, or a hero (special enough to spend less than 5k, or 10 minutes, getting an armor), is all in your head, because the accomplishment was never recognized in game before this. It's not like the HoM introduced titles, or elite armors, or anything else; it just lets you put the commonly recognized achievements in their place.

Sure, everyone has their own special individual weapons or pets or whatever that mean a lot to them, but how could they not impose some kinds of limits on what we could put in the HoM? Put anything you want in there = they have to design literally hundreds of extra rewards for GW2...unless you want everything to get a generic reward, which would be even worse in most people's eyes I believe. I asked for reasonable complaints with the HoM; I don't consider, "I can't put whatever I want in there," reasonable, considering the sheer number of crap available that someone could theoretically declare as personally valuable.
Well, to be blunt, all I was saying was that they overhyped it into making you think you could do that.

I'm not asking for it to accept every single 5-7 dmg white axe from Ascalon, but I would have hoped that it would have accepted at least Req. 9 weapons with perfect mods. Or only green ones for that matter. Or even just endgame weapons. But nope, it's limited to a set that very few seem to want for any reason, aside from the HoM, other than that they're expensive to purchase.

And I do think it is reasonable to ask that it accepts all the armors from the game and combinations thereof. Considering how relatively few of them there are, and that the monument doesn't care about inscriptions or runes, I would think it would have been relatively easy to do so. I do concede that it does have a certain logic that only elite sets are accepted. But still, I would think that on something they spent as much time working on as the armor sets, they'd want to show them off, and have people show them off, as much as the player does.

And Heros? Okay then, good point. However, if it costs 5k or ten minutes of my time to upgrade their armor, why are they therefore more worthy of display than they would be if I went through several campaigns with them...?

The thing I liked about the HoM idea was that in the years when GW1's servers have closed down because of lack of activity, I still wanted my characters to live on for sentimental reasons. Don't you think it would be fun to go into the GW2 (or GW3 ) HoM several years down the road and remember your characters and how much fun you had playing the game? The way HoM works, there is very little opportunity for all but a few of the monuments to even be activated, much less filled, by anyone who isn't a hardcore player.

And, I truly don't mean to be rude, but if you think you're going to get unique and interesting rewards for each and every accomplishment you place in there, I think you're going to be disappointed next year when you first log into GW2. I would bet a great deal that generic is going to be the best, and friendliest, way to describe it when we all go there the first time. Probably two or three rewards for each monument at the most I'd wager. Not to say that's bad thing, I'd rather have a few good things than a lot of things I don't want.
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Old Jan 30, 2008, 05:46 AM // 05:46   #45
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Quote:
Originally Posted by Meat Axe
I don't know how much of an impact having one game influence the other will have. I think it's a bad idea. I like the idea that everyone starts out on an equal footing, but some people can show that they are veterans. But enough about my opinion.
As far as the HoM is concerned, I'm just saying give something quantifiable for the GW1 grind that makes a difference that is valuable in GW2 play.

Quote:
Originally Posted by Meat Axe
New players might feel a little bit intimidated by the fact it seems like they are being forced to buy both games to be as good as other players.
There's nothing that says it has to be meta-game-changing or that it can't be overcome by some actions within GW2 only.

I'll compromise with you; Let's use a fictional example - say for the HoM you get a title that causes you to be immune to shadow skills (drat that pesky shadow stepping!) Well, then, for players who only have GW2 make that title available through some sort of grind.

In that example, the GW1 player already did the grind for the title so the GW2-only player should have to grind at least as much if not a little more to get the same or a similar title.

ANet could make the grind for that title a little more arduous in GW2 (to entice the new player to try GW1), but the new player wouldn't have to get GW1.


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Old Jan 30, 2008, 06:53 AM // 06:53   #46
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No, the HoM doesn't fail, it's just that people have misguided ideas about what it is all about. I don't see people complaining that Swithin Nye should accept any hammer that the player happens to have, to complete the quest Cathandrax's Crusher, because, you know, it's so stupid to have to go all the way down to the end of the dungeon for one frickin' hammer. Why does it even have to be a hammer? Swithin should accept this fine piece of grawl gear that just dropped and stop whining and give me my reward, like right now!

The Monument of Valor is just another quest. Repeat until it sinks in. It is just another darned quest. Gather 11 destroyer weapons of any kind and get them recorded on the monument to unlock the bonus weapons of GW2. You won't get those weapons that you record but a generic set instead. The same with other monuments, what you put in is not what you get out.

Last edited by tmakinen; Jan 30, 2008 at 06:55 AM // 06:55..
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Old Jan 30, 2008, 07:32 AM // 07:32   #47
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The hall of monuments includes a self-satisfation pve character headquarters that will be a portal into a new game.

What a well covered up idea to make money Anet.
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